Below are some common issues and solutions for Silent Hill 2: Enhanced Edition. If changing any settings within a .ini file, it is recommended to use an editor such as Notepad++ to preserve the file's formatting.
No, you can use any aspect ratio you'd like. However, many of the enhancements were made with a 16:9 aspect ratio in mind, so if you use an aspect ratio other than 16:9 you may see visual bugs and anomolies.
Remember: The original game was made with only 4:3 displays in mind, and our project improves the game for a 16:9 presentation.
Certain animations and audio cues are synced to a frame rate of 30 FPS. This was common practice for game development during the release of Silent Hill 2.
Playing at a higher frame rate will result in certain animations playing faster than intended, reduce the effectiveness of frame-based post-processing effects such as motion blur, and completely glitch certain sound effects. It is strongly recommended to play the game at its original, intended 30 frames per second.
If you still wish to play the game at a different frame rate, open the d3d8.ini file and add the following code to its own line: FPSLimit = 30. Change the 30 value to your desired frame rate.
If your display is in Ultra High-Definition (UHD), such as 4K resolution, you may not need to use an anti-aliasing solution. The pixel density of UHD displays may be enough to mask aliasing artifacts. If you would still like to enable a form of anti-aliasing, continue reading below.
Our project includes a built-in SMAA filter. Subpixel morphological anti-aliasing (SMAA) is a post-process filter that provides good anti-aliasing but will slightly blur text and HUD elements. In regards to performance, SMAA is a low impact anti-aliasing solution, which makes it an ideal use for weaker or older computers that are wanting to use anti-aliasing.
GPU-based anti-aliasing may not work if playing the game in fullscreen mode (ScreenMode = 3).
Enabling anti-aliasing through your GPU's control panel will provide the best anti-aliasing visuals for the game, and will not negatively affect text or HUD elements, but requires more system resources to be used. There are specific settings you must enable in your GPU's control panel to achieve correct anti-aliasing visuals for Silent Hill 2: Enhanced Edition.
Antialiasing - Mode: Override any application setting
Antialiasing - Setting: 2x, 4x, or 8x *
Antialiasing - Transparency: 8x (supersample)
Anti-aliasing Mode: Override application settings
Anti-aliasing Level: 2X, 4X, or 8X *
Anti-aliasing Method: Supersampling
*The higher the anti-aliasing level, the more system resources are required.
The sh2e folder is used to hold our custom, modified game files. Silent Hill 2: Enhanced Edition will check and use files in the sh2e folder, rather than the data folder, whenever possible. This way, we never replace/overwrite the original game files, which are found in the data folder. Any game files which we have not modified will still be read from the data folder like normal, so you must keep the data folder and leave it untouched.
The Enhanced Edition Essential Files, Image Enhancement Pack, FMV Enhancement Pack, and Audio Enhancement Pack files are all stored within the sh2e folder.
Yes. Simply press Print Screen on your keyboard while playing to take a screenshot. Images will save to <path-to-game>\imgs\ in PNG format at the current resolution the game is using.
You will need to enable your computer to show known file type extensions, which is disabled by default for Windows. Use this guide to show known file type extensions for Windows 10, 8, and 7.
No. You must fully exit the game, change and save your settings within a .ini file, then re-launch the game to see your adjusted settings take effect.
Wait up to 60 seconds after launching the game.
Ensure your antivirus software is not preventing the game from running.
Do not use other files/packages that are not a part of our project. Using outside files/packages will likely create conflicts and errors with our project. Refer to the "Directory Tree of New Files" to ensure you only have our project files installed.
Windows may automatically change your audio output source to your controller's built-in speaker (such as for the DualShock 4 or DualSense controller) once connected. If this happens, the game may freeze/crash on launch. Ensure Windows is set to use the correct audio output source. This must be done prior to launching Silent Hill 2 PC.
This can be a result from setting the game's resolution to a size that's different than your display's native resolution when playing in windowed fullscreen mode (ScreenMode = 2) or fullscreen mode (ScreenMode = 3). There are a few options to fix this:
This may happen if playing in fullscreen mode (ScreenMode = 3) under certain conditions.
Reduce the values (intensity) of the Fog Fix settings or set FogFix = 0 to fully disable the Fog Fix in the d3d8.ini file. Disabling the Fog Fix will revert the game to use the vanilla fog effects.
Change the CPU core you are using for SingleCoreAffinity in the d3d8.ini file. More information on this setting can be found here.
Close any software on your computer that is using a lot of system resources.
If your computer uses both an integrated graphics processor and a dedicated graphics card, ensure Silent Hill 2 PC is set to run using your dedicated graphics card. More information on this process can be found here.
Play the game at a lower resolution. You can change the resolution by going to the game's Options > Advanced Options menu.
Disable your anti-aliasing solution for the game, if you are using any.
Reduce the value (intensity) for IncreaseNoiseFilterRes in the d3d8.ini file, if you greatly increased its value.
If Silent Hill 2 PC is installed to an admin-protected directory, such as Program Files (x86), you must run the game as an administrator in order to save your game progress. Ensure CheckForAdminAccess = 1 in the d3d8.ini file to have the game run as administrator if it detects it's installed within an admin-protected directory.
Your save folder might be corrupted. Go to <path-to-game>\data\save\ and delete the Folder 01 folder. Do not create a new Folder 01 folder. Launch the game, and you should then be able to save your progress like normal. (The game will create a new Folder 01 for you.)
This method will completely remove any previous save files you had.
The PC version of Silent Hill 2 uses quick-tap and long-hold input presses to differentiate melee attacks.
Silent Hill 2 categorizes audio into four types: Background music (BGM), sound effects (SFX), dialogue, and full motions videos (FMVs). While you can adjust BGM and SFX levels in the game's Options menu, there is no setting to adjust the dialogue/FMV levels, so dialogue/FMV audio will always play at 100% volume.
This is a limitation on all versions of the game. Additionally, the developers classified a handful of BGM and SFX tracks as "dialogue," so these particular sounds will also play at full volume.
Consider reducing the game's overall volume through Windows Volume Mixer, instead of adjusting specific volume levels through the game's Options menu.
Silent Hill 2 PC detects and uses whatever device was set as the default audio source upon launch. If you'd like to change the audio source that the game uses, close the game, change your default audio source through Windows Sound Settings, and relaunch the game.
When using DSOAL, Silent Hill 2 PC may detect your speaker setup as something different. This is because DSOAL emulates and tricks the game into thinking it has the audio hardware it needs in order to restore 3D positional sound. If DSOAL is properly installed, 3D positional sound should work, regardless of what speaker setup is shown in the game's Options menu.
You will need to disable Windows spatial sound, Windows audio enhancements, and allowing applications to take exclusive control of your audio device.
Ensure the volume levels are turned up in the game's Options menu.
Windows may automatically change your audio output source to your controller's built-in speaker (such as the DualShock 4 or DualSense controller) once connected. Ensure Windows is set to use the correct audio output source. This must be done prior to launching Silent Hill 2 PC.
Make sure your sample rates within alsoft.ini match your speaker's sample rate. You can determine your speaker's sample rate by going to the Additional speaker properties window of your audio device and clicking the Advanced tab.
By default, DSOAL uses 44100Hz for its sample rate. If you want to use 48000Hz, for example, set frequency=48000 and default-hrtf=Built-In 48000hz in the alsoft.ini file.
You must connect your controller to your PC prior to launching Silent Hill 2 PC in order for the game to detect your controller.
Silent Hill 2 PC detects and uses the first gamepad you connect to your computer. Disconnect any other gamepads that are connected to your PC before launching the game. This may include wireless dongles, receivers, or non-gamepad peripherals that are detected as gamepads by your PC. This is the most common reason why the game does not detect the gamepad.
If you're using a wireless controller, try plugging the controller directly into to your PC for a wired connection. This is typically done by connecting the controller to your PC via the controller's USB charging port.
Ensure you've installed all necessary drivers for Windows to detect your gamepad. This is typically done for you automatically by Windows when you first connect the gamepad to your PC and let Windows auto-search for the necessary drivers online.
Ensure RestoreVibration = 1 in the d3d8.ini file.
Ensure you've enabled vibration in the game's Options menu.
If using a wireless controller, ensure its battery levels are not too low. Some wireless controllers will disable vibration when the battery levels are too low.
Remove the XInput Plus files from the game's directory if you are using a DirectInput gamepad. XInput Plus is needed for XInput gamepads, but will disable vibration for DirectInput gamepads.
Change the right joystick mode, depending on what type of gamepad you are using, for RestoreSearchCamMovement in the d3d8.ini file. More information on this setting can be found here.
The directory tree below illustrates what additional files and folders will be added to <path-to-game> through installing the enhancement packages detailed within this website.
If you use any additional files/packages that are not detailed within this website, you may run into launch/perfomance issues with Silent Hill 2: Enhanced Edition.
Items that are grayed out below are files and folders that are installed with the base version of the game, which must be kept in the game's directory.